#include<stdio.h>
#include<math.h>
#include<graphics.h>
main()
{
int x1,y1,x2,y2,gd,gm;
int ymax,a[4][8];
float par[4][4],b[4][8];
int i,j,k,m,n,p;
int xp, yp, zp, x, y, z;
a[0][0] = 100; a[1][0] = 100; a[2][0] = -100;
a[0][1] = 200; a[1][1] = 100; a[2][1] = -100;
a[0][2] = 200; a[1][2] = 200; a[2][2] = -100;
a[0][3] = 100; a[1][3] = 200; a[2][3] = -100;
a[0][4] = 100; a[1][4] = 100; a[2][4] = -200;
a[0][5] = 200; a[1][5] = 100; a[2][5] = -200;
a[0][6] = 200; a[1][6] = 200; a[2][6] = -200;
a[0][7] = 100; a[1][7] = 200; a[2][7] = -200;

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